AI Insights · Timothy · July 2024
Top Miner Games on Android in Czech Republic: Q2 2024
Discover the performance trends of the top 5 miner games on Android in the Czech Republic for Q2 2024, including downloads, revenue, and active users.
In the second quarter of 2024, the top 5 miner games on Android in the Czech Republic showcased varying performance metrics, as reported by Sensor Tower. Here’s a closer look at the trends in downloads, revenue, and weekly active users for these popular games.
Gold & Goblins: Idle Merger from AppQuantum saw its revenue fluctuate throughout Q2, peaking at around $3.7K in early April and maintaining a range between $1.9K and $3.7K. Downloads for the game experienced a steady upward trend, reaching a high of approximately 1.8K in mid-June. The game also maintained a strong weekly active user base, peaking at about 9.5K in mid-June before settling around 8.5K by the end of the quarter.
Idle Miner Tycoon: Gold & Cash by Kolibri Games showed modest revenue growth, starting at $1.6K in early April and closing the quarter at approximately $1.6K. The game’s downloads were relatively stable, with a slight dip mid-quarter before ending strong with around 866 downloads in the final week of June. Weekly active users saw a moderate decline from 14.7K at the start of the quarter to 12.5K by the end.
Merge Miners from Supersonic Studios LTD had minimal revenue throughout the quarter, peaking at $19 in early April. Downloads varied, reaching a low of 448 in late May but recovering to 1K by the end of June. The game’s weekly active users had a gradual increase, culminating at about 8.4K in the final week of June.
Dig Deep by CrazyLabs LTD reported sporadic revenue, with notable peaks of $32 in early June. Downloads saw fluctuations, with a high of 956 in early May and a low of 192 in late May. Weekly active users showed a downward trend from 5K at the start of the quarter to about 3.7K by the end of June.
Mine Rescue: Gold Mining Games from Carry1st had negligible revenue throughout the quarter. Downloads were consistently low, peaking at 831 in early April and declining to 167 by the end of June. Weekly active users followed a similar pattern, starting at 2K and ending the quarter at around 765.
For more detailed insights and data trends, visit Sensor Tower.